The Light at Gull's End
A choose-your-path text adventure: a dark lighthouse, a missing keeper, ten endings.
About The Light at Gull's End
An illustrated, choose-your-own-path text adventure. Your aunt keeps the lighthouse at Gull's End, and tonight its lamp is dark. A ship is due, the villagers are hiding something, and the tide caves are filling fast. The items you carry and the people you trust open new paths. Find all ten endings, from tragic to triumphant to strange. Your progress saves automatically.
How to play The Light at Gull's End
- Read each scene and pick what to do next.
- Some choices need an item, like a rope, a lantern or a key. Locked choices show what you're missing.
- Who you talk to and what you find changes which paths open later.
- Every ending is recorded. Play again to find them all.
Tips and strategy
- Explore the village before rushing to the lighthouse.
- Read everything you find: it tells you what the lamp needs.
- The best ending needs both the light and Maren.
The Light at Gull's End FAQ
How many endings are there?
Ten, including one best ending. The endings panel tracks which ones you've found.
Is my progress saved?
Yes, in your browser. You can continue later or start over at any time.
Is The Light at Gull's End free to play?
Yes. The Light at Gull's End is free in your browser on OFF PLAY, with nothing to download or install.
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